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IGTC01GC - Illustrator One-on-One Mastery (EN)
01 - Introduction
01 - Welcome to this One-on-One course (2:29)
02 - Previously on Illustrator One-on-One (8:06)
02 - 31. Shortcuts and Customization
01 - Becoming a lean, mean illustration machine (1:33)
02 - Installing custom dekeKeys shortcuts (6:56)
03 - Loading and using dekeKeys (4:14)
04 - Welcome to the dekeKeys PDF docs (8:07)
05 - Three out of the hundred custom shortcuts (6:22)
06 - Still more time-saving shortcuts (9:09)
07 - Creating your own custom shortcuts (8:32)
08 - Tool, transparency, and panel shortcuts (8:20)
09 - Creating your own custom Toolbox (8:45)
03 - 32. Blend Modes and Opacity Masks
02 - Adjusting the opacity with shortcuts (6:42)
01 - The many ways to blend colors (1:56)
03 - Blending modes Multiply and Screen (6:41)
04 - The other modes Overlay thru Luminosity (9:14)
05 - My dekeKeys blend mode shortcuts (6:25)
06 - The effect of color space on blending modes (8:14)
07 - A few advanced blending mode tricks (7:19)
08 - Applying blending modes in the Appearance panel (9:58)
09 - Creating auto-inverting type (7:54)
10 - Carving dynamic holes with Knockout Group (8:36)
11 - Knockout Group option and dynamic attributes (5:02)
12 - Using the Isolate Blending option (6:47)
13 - Introducing the opacity mask (8:17)
14 - Putting an opacity mask into use (10:22)
15 - Applying blending modes to entire layers (8:04)
16 - Adding Photoshop pixels to an opacity mask (10:00)
17 - Finishing up the tattooed face (7:34)
18 - Exporting transparency to Photoshop (12:22)
04 - 33. The Brushes Panel
01 - Painting with path outlines (1:12)
02 - Introducing the Brushes panel (6:11)
03 - Applying and editing a calligraphic brush (7:04)
04 - Scaling and colorizing art brushes (7:04)
05 - Applying and customizing scatter brushes (6:25)
06 - Formatting and editing brushed type (4:29)
07 - Designing your own custom art brushes (7:46)
08 - Creating and testing your art brushes (6:23)
09 - Refining a brush to fit ends and corners (5:27)
10 - Expanding, filling, and stroking a brush (7:54)
11 - Type On A Path tool vs. text as an art brush (7:43)
12 - Distorting art type with the Width tool (10:03)
13 - Infusing your artwork with a pattern (5:30)
14 - Painting with bristle brushes (8:50)
05 - 34. Seamlessly Repeating Patterns
02 - Creating a pattern (4:34)
01 - Patterns let you be free (2:15)
03 - Introducing the Pattern Editing mode (4:50)
04 - Saving a copy and undoing a big mistake (5:43)
05 - The better way to duplicate a pattern (6:27)
06 - Moving a pattern inside its container (3:33)
07 - The three tile types Grid, brick, and hex (5:56)
08 - Using the Pattern Tile tool (6:34)
09 - Designing a real-world tessellation (10:14)
10 - Measuring the exact size of a hex tile (4:59)
11 - Creating complementary pattern elements (8:14)
12 - Adding representational pattern elements (5:07)
13 - Drawing a triangular cartoon eye (6:40)
14 - Further developing pattern elements (8:47)
15 - Creating a pattern with a keyboard shortcut (4:55)
16 - Constructing a seamless denim pattern (8:53)
17 - Making your denim pattern look like denim (7:52)
18 - Creating a pattern brush with auto corners (9:59)
19 - Creating custom start and end tiles (14:03)
06 - 35. Gradient Mesh
02 - Introduction to gradient meshes (6:43)
01 - Photorealistic painting at its best (1:40)
03 - Using the dedicated Mesh tool (6:32)
04 - Creating a basic gradient mesh (12:25)
05 - Isolating a mesh object (7:49)
06 - Deleting unwanted, invisible mesh points (5:28)
07 - Releasing a gradient mesh (3:57)
08 - Converting mesh points from cusp to smooth (7:27)
09 - Sharpening or smoothing color transitions (8:31)
10 - Assigning a mesh to a bendy shape (9:07)
11 - Converting a linear gradient to a mesh (8:55)
12 - Converting a radial gradient to a mesh (13:08)
13 - Painting soft objects with a gradient mesh (7:43)
14 - Combining a mesh with a compound path (11:22)
15 - Expressing surface contours with a mesh (7:14)
16 - Painting contoured highlights (7:43)
17 - Blending multiple mesh objects (6:06)
18 - Using gradient meshes to cast shadows (8:43)
07 - 36. The Puppet Warp Tool
01 - Why redraw when you can reposition (1:44)
02 - Introduction to the Puppet Warp tool (4:05)
03 - Setting your own custom pins (5:50)
04 - Hiding pins, path edges, and the mesh (2:20)
05 - Warning All changes are final (3:30)
06 - Disabling content-aware pins (7:07)
07 - Constraining and twisting pins (5:11)
08 - Using the Expand Mesh value (4:00)
09 - Using Puppet Warp for small, complex objects (6:15)
08 - 37. Charts and Pictographs
02 - Graphing numerical data (6:53)
01 - The pleasures and pitfalls of graphs (1:35)
03 - Importing a tab-limited spreadsheet (5:26)
04 - Modifying data to create a category axis (3:46)
05 - Reformatting text and numerical values (5:39)
06 - Adjusting the graph type settings (7:41)
07 - Creating and applying a graph design (9:59)
08 - Setting the column type to repeating (3:54)
09 - Recreating a graph at the proper size (7:51)
10 - Customizing your legend (7:11)
09 - 38. Logos and Specialty Text
01 - Illustrator’s logo-making features (1:59)
02 - Making a logo from one character of type (8:38)
03 - Creating a logo of interwoven rings (11:48)
04 - Weaving your rings into a larger ring (8:16)
05 - Whittling your paths with the Scissors tool (9:25)
06 - Gradient type and dynamic strokes (6:29)
07 - Using the Touch Type tool (6:17)
08 - Two ways to warp type (7:02)
09 - Creating letter-shaped gradients (8:17)
10 - Painting reflections onto letterforms (6:31)
11 - Multicolor fonts Trajan Color Concept (6:41)
12 - Using stylistic sets (6:33)
10 - 39. Applying 3D Effects
02 - Introduction to the three kinds of 3D in Illustrator (7:00)
01 - The five advantages to 3D in Illustrator (1:17)
03 - Working in 3D space Pitch, yaw, and roll (4:30)
04 - Lighting and shading a 3D object (5:43)
05 - Beveling the edges of a 3D extrusion (3:44)
06 - Creating live, editable 3D type (8:42)
07 - Adding cast shadows to 3D type (5:34)
08 - Understanding the 3D Revolve effect (7:56)
09 - Using 3D Revolve to create a soda can (9:00)
10 - Mapping a logo or other art onto a 3D object (8:14)
11 - Enhancing 3D artwork with faux 3D effects (9:59)
12 - Combining a stroke with 3D Revolve (10:09)
11 - Conclusion
01 - Until next time (1:29)
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01 - Until next time
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